PENERAPAN METODE PERMAINAN ULAR TANGGA UNTUK MENINGKATKAN HASIL BELAJAR PRAMUKA DI MI TARBIYATUNNASYIIN 2 PACULGOWANG DIWEK JOMBANG

Authors

  • Siti Asiah Universitas Pesantren Tinggi Darul Ulum Jombang-Indonesia
  • Mochammad Satria Zihada Universitas Pesantren Tinggi Darul Ulum Jombang-Indonesia

Abstract

This research was motivated by the low value of student learning outcomes in scout activities. The implementation of this research is to improve student learning outcomes in class V scout activities on scout history material at Madrasah Ibtidaiyah Tarbiyatunnasyiin 2 Paculgowang Diwek Jombang. This study used A Classroom Action Research which was carried out for two cycles with the Kurt Lewin model. The subjects of this study were students of Madrasah Ibtidaiyah Tarbiyatunnasyiin 2 Paculgowang Diwek Jombang with a total of 18 students. The data analysis technique used is the Flow Model. The data collection method uses observation, interviews, tests and documentation. The results showed that the snakes and ladders game method can improve student learning outcomes in class V scout activities at Madrasah ibtidaiyah Tarbiyatunnasyiin 2 Paculgowang Diwek Jombang, as evidenced by the acquisition of grades, namely the pre-cycle average score of students is 58.8 with the number of students completed only 7. The average number of students in Cycle I increased to 65 with 11 students, while the 2nd cycle stage increased to an average of 75.

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Published

2025-12-22